Weapon

Overview
Weapons are used in combat against enemies.

Melee
These are used up close at arm's reach. Range varies slightly depending on weapon. Weapon swing of all weapons is currently a semi circle in front of the player's character. Melee weapons will not hit enemies through walls, if attempted an error is given in info panel stating that the target in not reachable. This also includes platforms, however an error is not given in the info panel.

Projectile
These are ranged and can therefore keep you away from the enemy. They require Ammo.

Bow
Using Arrows as ammo, these weapons currently do not have projectile physics and will target where you aim.

Gun
Using Bullets as ammo, these weapons currently do not have projectile physics and will target where you aim.

Launcher
Using Flares or Grenades as ammo, Ammo from these weapons will travel in an arc, dropping in regards to gravity.

Energy
Using a Battery or Anti-Matter Container as ammo, These will target where you aim.

Thrown
Item Thrown, generally travel in a slight arc effected by gravity.